2
Masahiro Sakurai's Creative Works
3
Stop for Big Moments! [Design Specifics]
4
Kirby's Dream Land [Game Concepts]]
5
Frame Rates [Planning & Game Design]
6
Risk and Reward [Game Essence]
7
Game Development Isn't a Game [Work Ethic]
8
Down with Lag! [Grab Bag]
9
Squeeze and Release [Game Essence]
10
Draw the Light, Not the Asset [Graphics]
11
Kirby's Adventure [Game Concepts]
12
Presentations Are All About Speed! [Work Ethic]
14
Assigning Animations [Animation]
15
Game Essence in Role-Playing Games [Game Essence]
17
Just Let Them Play! [Planning & Game Design]
19
Giving "Weight" to Buttons [Design Specifics]
20
Kirby Super Star [Game Concepts]
21
Try Telling That to the Player [Work Ethic]
22
Name Files Logically [Programming & Tech]
23
Keeping Rewards in Sight [Planning & Game Design]
24
Exercise While You Game! [Grab Bag]
25
Make the Tempo Match the Game [Audio]
26
Fun Beyond Game Essence [Game Essence]
27
Super Smash Bros. [Game Concepts]
28
Too Much is Just Right [Animation]
29
Spec Changes [Work Ethic]
30
Emphasize Objects with Collision [Graphics]
31
The Price of Games [Grab Bag]
32
Strike a Balance with Sound Effects [Audio]
34
Making a Living Making Games [Planning & Game Design]
35
Let Your Characters Shine [Effects]
36
Breaking Down Attack Animations [Animation]
37
Jump Physics [Design Specifics]
38
Writing Game Proposals [Work Ethic]
39
My Feline Friend, Fukurashi [Grab Bag]
40
Super Smash Bros. Melee [Game Concepts]
41
The Fiend's Cauldron [Game Essence]
42
A Small Window Into the World [Planning & Game Design]
43
Sharing Info Within a Team [Team Management]
44
Distinguishing Between Major and Minor Elements [Graphics]
45
That Was Then, This Is Now [Grab Bag]
46
Making Your Game Easy to Tune [Programming & Tech]
47
Eight Hit Stop Techniques [Design Specifics]
48
Let Players Cheat the System [Game Essence]
49
Making Lead-ins Instant and Impactful [Animation]
50
Jobs in Game Development [Team Management]
51
The Potential of One Button [Planning & Game Design]
52
Prep Your Proposals Hot and Fast [Work Ethic]
54
Listen in Various Environments [Audio]
55
Modern Quality of Life Features [UI]